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Unreal Engine: Real-Time Production (Crash Course)

A 4-week intensive pilot where students go from zero Unreal Engine experience to producing a real multi-shot cinematic sequence — with active industry mentors reviewing work every session. This is not a tutorial walkthrough. It is a flipped-classroom, mentor-critique model: students study curated content before each session, and the mentor focuses entirely on feedback, production standards, and industry context.

Course Instructor: Harshit Penamata

₹30000.00

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Course Overview

Schedule of Classes

Start Date & End Date

May 02 2026 - Oct 09 2026

Course Curriculum

6 Subjects

Unreal Engine: Real-Time Production

1 Exercises11 Learning Materials

Engine Navigation, Scene Logic & Landscape Basics

Week 1 & 2

PDF

Real-Time Rendering Fundamentals

External Link

First Introduction to unreal engine , interface , creating project

External Link

Landscapes

External Link

Landscape Materials

External Link

Foliage & Set Dressing

External Link

Foliage & Set Dressing

External Link

Quixel Megascans & Fab

External Link

Artstation Marketplace

External Link

Heightmap Data Sourcing

External Link

Unreal Content

External Link

Assignment 1

Assignment

Cameras & Lenses

1 Exercises11 Learning Materials

Cameras & Lenses

Overview

PDF

Camera , Rig Rail and crane

External Link

Lens , FOV

External Link

Fundamentals

External Link

Fundamentals

External Link

Fundamentals

External Link

Fundamentals

External Link

Fundamentals

External Link

Fundamentals

External Link

Slay Sample project

External Link

Old west learning project

External Link

Assignment 2

Assignment

Sequencer & Shot Construction

1 Exercises8 Learning Materials

Sequencer & Shot Construction

Overview

PDF

Introduction to Sequencer

External Link

Practical Use of Sequencer

External Link

Understanding Shot size

External Link

Understanding Camera Movement

External Link

Tips and Tricks

External Link

Latest Features

External Link

Few interesting camera techniques

External Link

Assignment 3

Assignment

Lighting Fundamentals

1 Exercises16 Learning Materials

Lighting Fundamentals

Overview

PDF

Basics of Lighting

External Link

Fundamentals And Principles

External Link

Part 2

External Link

Physical Based Lighting ( PBL )

External Link

Cinematic Lighting

External Link

MENTOR NOTES & ADDITIONAL CONTEXT

Understanding physically based lighting and how physics works

External Link

Night Lighting ( Cheating )

External Link

Understanding Lumen

External Link

Film Making principles

External Link

Film Making principles

External Link

Film Making principles

External Link

1.People and Channels to follow

Channel 1

External Link

Channel 2

External Link

Channel 3

External Link

Channel 4

External Link

Assignment

Assignment 4

Assignment

MetaHuman Fundamentals

1 Exercises7 Learning Materials

MetaHuman Fundamentals

Overview

PDF

Metahuman Fundamentals

External Link

Animating Metahumans

External Link

Metahuman Creator

External Link

Custom Metahuman

External Link

MENTOR NOTES & ADDITIONAL CONTEXT

1.Practical usecases

External Link

1.Metahuman lipsynch with Audio

External Link

Assignment

Assignment 5

Assignment

Short Cinematic (Term A Deliverable)

1 Exercises12 Learning Materials

Short Cinematic (Term A Deliverable)

Overview

PDF

CURATED LEARNING RESOURCES

Understanding Pipeline and professional workflows

External Link

Part 2

External Link

Oscar winning film breakdown

External Link

Inspiration is key

External Link

FREE RESOURCES

How pixar makes films

External Link

Importance of pre-production

External Link

Understanding Game cinematics

External Link

Making cinematics Quixel way

External Link

MENTOR NOTES & ADDITIONAL CONTEXT

Kitbash and many other websites give away free environment pieces , use them to fullest

External Link

Building a portfolio

External Link

Career Building

External Link

Assignment

Assignment 6

Assignment

Course Instructor

tutor image

Harshit Penamata

15 Courses   •   14 Students